C-Programm für ein HUD

// ***********************************************************
// Project: HUD
// Author: Holger
// Module description: Main
// ***********************************************************

#define F_CPU 8000000
#define ADV_Ref 2.5                    // A/D Wandler referenz

#include <avr\io.h>              // Most basic include files
#include <stdlib.h>
#include <stdio.h>
#include <avr\interrupt.h>       // Add the necessary ones

#include <compat/deprecated.h>
#include „lcd-4×16.h“

#define KEY_DDR         DDRC
#define KEY_PORT        PORTC
#define KEY_PIN         PINC
#define KEY0            0
#define KEY1            1
#define KEY2            2
#define ALL_KEYS        (1<<KEY0 | 1<<KEY1 | 1<<KEY2)

#define REPEAT_MASK     (1<<KEY1 | 1<<KEY2)       // repeat: key1, key2
#define REPEAT_START    50                        // after 500ms
#define REPEAT_NEXT     20                        // every 200ms

// Define here the global static variables
//
int My_global;

volatile uint8_t key_state;                                // debounced and inverted key state:
// bit = 1: key pressed
volatile uint8_t key_press;                                // key press detect

volatile uint8_t key_rpt;                                  // key long press and repeat

// Interrupt handler example for INT0
//
//SIGNAL(SIG_INTERRUPT0) {
//
//}

ISR( TIMER0_OVF_vect )                            // every 10ms
{
static uint8_t ct0, ct1, rpt;
uint8_t i;

TCNT0 = (uint8_t)(int16_t)-(F_CPU / 1024 * 10e-3 + 0.5);  // preload for 10ms

i = key_state ^ ~KEY_PIN;                       // key changed ?
ct0 = ~( ct0 & i );                             // reset or count ct0
ct1 = ct0 ^ (ct1 & i);                          // reset or count ct1
i &= ct0 & ct1;                                 // count until roll over ?
key_state ^= i;                                 // then toggle debounced state
key_press |= key_state & i;                     // 0->1: key press detect

if( (key_state & REPEAT_MASK) == 0 )            // check repeat function
rpt = REPEAT_START;                          // start delay
if( –rpt == 0 ){
rpt = REPEAT_NEXT;                            // repeat delay
key_rpt |= key_state & REPEAT_MASK;
}
}

///////////////////////////////////////////////////////////////////
// READ A/D Wandler
//
// It is recommended to use this coding style to
// follow better the mixed C-assembly code in the
// Program Memory window
//

uint16_t ReadADC(uint8_t mux)
{
uint8_t i;
uint16_t result;

ADMUX = mux;                      // Kanal waehlen
ADMUX |= (1<<REFS1) | (1<<REFS0); // interne Referenzspannung nutzen

ADCSRA = (1<<ADEN) | (1<<ADPS1) | (1<<ADPS0);    // Frequenzvorteiler
// setzen auf 8 (1) und ADC aktivieren (1)

/* nach Aktivieren des ADC wird ein „Dummy-Readout“ empfohlen, man liest
also einen Wert und verwirft diesen, um den ADC „warmlaufen zu lassen“ */
ADCSRA |= (1<<ADSC);              // eine ADC-Wandlung
while ( ADCSRA & (1<<ADSC) ) {
;     // auf Abschluss der Konvertierung warten
}
result = ADCW;  // ADCW muss einmal gelesen werden,
// sonst wird Ergebnis der nächsten Wandlung
// nicht übernommen.

/* Eigentliche Messung – Mittelwert aus 4 aufeinanderfolgenden Wandlungen */
result = 0;
for( i=0; i<4; i++ )
{
ADCSRA |= (1<<ADSC);            // eine Wandlung „single conversion“
while ( ADCSRA & (1<<ADSC) ) {
;   // auf Abschluss der Konvertierung warten
}
result += ADCW;            // Wandlungsergebnisse aufaddieren
}
ADCSRA &= ~(1<<ADEN);             // ADC deaktivieren (2)

result /= 4;                     // Summe durch vier teilen = arithm. Mittelwert

return result;
}

///////////////////////////////////////////////////////////////////
//
// check if a key has been pressed. Each pressed key is reported
// only once
//
uint8_t get_key_press( uint8_t key_mask )
{
cli();                                          // read and clear atomic !
key_mask &= key_press;                          // read key(s)
key_press ^= key_mask;                          // clear key(s)
sei();
return key_mask;
}

///////////////////////////////////////////////////////////////////
//
// check if a key has been pressed long enough such that the
// key repeat functionality kicks in. After a small setup delay
// the key is reported beeing pressed in subsequent calls
// to this function. This simulates the user repeatedly
// pressing and releasing the key.
//
uint8_t get_key_rpt( uint8_t key_mask )
{
cli();                                          // read and clear atomic !
key_mask &= key_rpt;                            // read key(s)
key_rpt ^= key_mask;                            // clear key(s)
sei();
return key_mask;
}

///////////////////////////////////////////////////////////////////
//
uint8_t get_key_short( uint8_t key_mask )
{
cli();                                          // read key state and key press atomic !
return get_key_press( ~key_state & key_mask );
}

///////////////////////////////////////////////////////////////////
//
uint8_t get_key_long( uint8_t key_mask )
{
return get_key_press( get_key_rpt( key_mask ));
}

// ***********************************************************
// Main program
//

int main(void)
{
uint16_t adc0;
float Bias, Calair, Po2;

KEY_DDR &= ~ALL_KEYS;                // konfigure key port for input
KEY_PORT |= ALL_KEYS;                // and turn on pull up resistors

DDRC = DDRC | 0xF0;  // Led oberes halbbyte und Taster unteres halbbyte
PORTC = PORTC | 0xF0; // LEDs an VDD, daher erst mal alle Outports High

TCCR0 = (1<<CS02)|(1<<CS00);            // divide by 1024
TIMSK = 1<<TOIE0;                // enable timer interrupt
lcd_init();

Calair=12.0;
Bias=Calair * 20.0;
Bias=Bias / ADV_Ref;

set_cursor(0,1);
lcd_string(„Po2“);

while(1)
{
adc0=ReadADC(0);
Po2= adc0 / Bias;
Po2= Po2 * 0.21;

set_cursor(0,2);
lcd_putf(Po2,3,2);
if ( Po2 >= 0.9 && Po2 <= 1.3 )
{
cbi(PORTC, 4);
sbi(PORTC, 5);
}
if ( Po2 > 1.3 )
{
sbi(PORTC, 4);
cbi(PORTC, 5);
}
if ( Po2 < 0.9 )
{
cbi(PORTC, 4);
cbi(PORTC, 5);
}

// single press

if( debounce(&PORTC, 0)== 1 ) {
adc0=ReadADC(0);
Calair = adc0 * ADV_Ref;
Calair = Calair / 20.0;
Bias = Calair * 20.0;                        // gemessener Cal-Wert * Verstärkung (20 fach)
Bias = Bias / ADV_Ref;                           // Errechne Digits (1 Digit entspricht 2.5 mV Vref/1024)
}

return 0;
}

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